Table of Contents
Can you have duplicate lands in Commander?
in sanctioned formats, you’re allowed to run up to 4 of any legal card. the exception to this rule are the basic lands, that you can have as many as you want. so, you’re allowed to run up to 4 of a given non basic land in regular magic, and just 1 of that same land in a commander deck.
Can you use any land in Commander?
903.4a Color identity is established before the game begins. 903.4b If a commander has a static ability that causes a player to choose its color before the game begins, that choice applies during deck construction and throughout the game, even as the commander changes zones.
Can you play off color lands in Commander?
No. Lands with basic land types (including basic lands but also things like Stomping Ground) can’t be put in a Commander deck of color identity not corresponding to these basic land types.
How many special lands can you have in a Commander deck?
MTG Commander deck building ratio As a general rule of thumb, you want somewhere between 33 and 42 lands in a Commander deck. Naturally, you want as many special lands as you can find. Lands that generate more than one colour of mana or that have special abilities are always a great shout.
How many dual lands are allowed?
Players can play two-color decks and play eight dual lands, or they can branch out into three or more colors and have options of which dual lands they prefer depending on the speed of their deck.
Can you have more than 4 basic lands?
Nope the only cards that you are allowed to have more than 4 of are the 5 basic lands, their snow counterparts in a format where they are legal and any card that has a static ability that allows you to have more (currently only relentless rats). For everything else you can only have 4 of each.
What commanders are banned?
The following cards are also banned from being played as a commander : Derevi, Empyrial Tactician. Edric, Spymaster of Trest. Erayo, Soratami Ascendant. Oloro, Ageless Ascetic. Rofellos, Llanowar Emissary. Zur the Enchanter. Braids, Cabal Minion.
Is Protean Hulk Banned in Commander?
Competitive Commander players rejoice! The Rules Committee has decided to ban Flash from the Commander format of Magic: The Gathering, after much deliberation and input from their advisory group. Protean Hulk, a card from the Dissension set for Magic: The Gathering (shown here in its Magic 25 iteration).
How many non basic lands can you have?
Nonbasic lands are lands that do not have the basic supertype. As per Magic rules, only 4 of each nonbasic land can be in a deck at any one time.
Can you have colorless cards in an EDH deck?
Color Identity Every card in your Commander deck must only use mana symbols that also appear on your commander. Colorless cards are allowed as well.
Is wastes a basic land type?
Wastes is a typeless basic land introduced in Oath of the Gatewatch. Wastes are associated with the blight left by the Eldrazi on Zendikar.
Can basic lands produce colorless mana?
No, you cannot tap non-basics for mana unless they have an ability that specifically says otherwise. Basic lands are handled with a special case in the rules: 305.6 The basic land types are Plains, Island, Swamp, Mountain, and Forest.
How many lands should a two color Commander deck have?
2-color decks should play 7 fetch lands, 1 dual land, and 1 shock land. Other lands that should always make the cut barring extreme circumstances: Command Tower is a must-have for decks that contain 2 colors or more, so that’s a given.
How many board wipes should an EDH deck have?
Generally, your deck will want four to six board wipes on average. You shouldn’t need more than that unless you’re playing control, or if you have a way to win that doesn’t involve combat damage.
Can you have multiple gates in Commander?
You may have one copy of each gate and one copy of guttersnipe in your commander deck.
Are dual lands both land types?
With only three lands you can have the entire Domain in play. There are control players using Collective Restrain t, but the most interesting deck may be the one that caused the dealers to be sold out of both Tribal Flames and Gaea’s Might .28-Oct-2005.
What dual lands can be fetched?
Original dual lands Tundra ( / ) Underground Sea ( / ) Badlands ( / ) Taiga ( / ) Savannah ( / ).
What sets have dual lands?
Dual Lands (10) 1x Badlands. 1x Bayou. 1x Plateau. 1x Savannah. 1x Scrubland. 1x Taiga. 1x Tropical Island. 1x Tundra.
How many lands can you have?
The basic rule of thumb is that you play 17-18 lands in a 40 card deck, and 24 lands in a 60 card deck. If you are playing more than a couple cards with mana costs of five or higher, increase the number of lands.
How many basic lands does standard have?
There are five “basic land types”: Plains, Island, Swamp, Mountain, and Forest. Each one has a mana ability associated with it.
Can you have more than 4 snow lands?
As long as the rules remain the same, you can run as many as you want in a deck in any format they are legal in. They are basic lands.
Are companions legal in Commander?
Each Commander deck may include a chosen companion. It starts outside the game and doesn’t count as one of your 100 cards. Just like the rest of your deck, your commander must follow the deck-building rule if you’re going to use a companion.
Can you take Commander damage from your own Commander?
Yes, you can make a player lose by dealing 21 total damage to them with their own commander. (If it keeps getting stolen by yourself or others, a cumulative total 21 damage from their own commander will make them lose.).
Can you use Planeswalkers as commanders?
A planeswalker can be a commander if the card says that they can be a commander. Most planeswalkers cannot be a commander because the rules committee banned them from being commanders. However, Wizards makes planeswalker cards that can be commanders, so they are the exception.
Is flash legal in EDH?
Flash was banned in Commander in 2020 because of how it warped the competitive EDH meta. cEDH players were heavily incentivized to incorporate the Flash/Protean Hulk combo into their decks, as no other viable decks came close.
What is flash in Magic The Gathering?
702.8a Flash is a static ability that functions in any zone from which you could play the card it’s on. “Flash” means “You may play this card any time you could cast an instant.” 702.8b Multiple instances of flash on the same object are redundant.