Table of Contents
What is the water chip?
The chip that controls the system is a fine example of 21st century electronics. It is a large circuit board with embedded vacuum tubes that regulates the filtration systems inside the water purifier and monitors the output for signs of contamination.
What is a water chip 60 seconds?
Trivia. The Stranger won’t give anything to the player if he/she gave him a water bottle but also has an undamaged Gas Mask. The Stranger asking for a water chip and a gas mask in return of a water bottle, is a reference to his/her mission of finding the water chip and the need of a gas mask to survive in the wasteland.
What do I do after Vault 15?
After coming out of Vault 15 empty handed, travel to Shady Sands Ask Ian for directions. Enter the large building labeled Water Merchants, and speak to the Master Water Merchant. If pressed about Necropolis she will reveal its location. Alternatively, Miss Stapleton sells a holodisk with the location of Necropolis.
Where can I find Necropolis?
Necropolis can be found six squares east and twelve squares south of Vault 13.
What happens if you don’t get the water chip in Fallout?
If one refuses to give him the chip, he and his minions will turn hostile. After getting the water chip to Vault 13, all Necropolis ghouls will be attacked in 30 days by invading super mutants unless the Master is killed in time.
What was Vault 13’s experiment?
Vault 13: Intended to stay closed for 200 years as a study of prolonged isolation, the broken water chip forced the Overseer to improvise and use the Vault Dweller as a pawn.
Is there a time limit in Fallout 1?
After you deliver the water chip you have nearly unlimited time to complete the rest of the story. There was an invisible time limit of 500 days, but in the patched version it’s 13 years.
How many locations are in Fallout 1?
In Fallout there is a total of 12 locations. In Fallout 2 there is a total of 21 locations. In Fallout Tactics there is a total of 26 locations and 29 random encounters.
What happens if you plant the seed in 60 seconds?
Summary: Mary Jane can find a plant seed and asks for 1 water bottle to plant the seed and let it grow. After answering Yes, the plant will grow and eventually gives 2 or 4 soup cans or causes the player to lose 2 cans or gain nothing.
How do you get the cat lady ending in 60 seconds?
Managing to survive through feeding a total of ten cats will unlock the ending: Cat Lady. Wherein, the family has submitted to the will of the felines who, in turn, will keep them fed and safe in the post-apocalypse.
What weapons can IAN use?
He can use knives, pistols, and SMGs. He is effective with a 10mm SMG early on but becomes a liability with it when more companions join. Very capable with the . 223 pistol and a 14mm pistol.
Where can I get a rope in Fallout 1?
Locations Seth sells this. Two in Shady Sands; one in a bookshelf in one of the buildings near the brahmin and one on the floor in the hut next to the field where the plants are growing. One in Vault 15 on the second floor. Three on the table in the merchants room inside The Cathedral.
What happens if you run out of time in Fallout 1?
However, if you want to elude time running out, you’ll have to skip out on the caravan runs. You can just go to Hub and ask the Water Merchant to deliver fresh water to Vault 13 to extend the time limit by 100 days if I recall correctly. It’s bad if you like doing everything in one playthrough.
What city is necropolis?
The climate ain’t good, rain or shine. Necropolis, also known as the City of the Dead, is a ghoul city upon the remains of Bakersfield, located in southern California. This Greek word “Necropolis” (meaning “city of the dead”) refers to this strangely silent ghost town.
Where is necropolis in Egypt?
The Memphite Necropolis is an ancient Egyptian necropolis located in the city of Memphis, Lower Egypt. It includes the sites of Giza, Saqqara and Dahshur. Most of the pyramids of the Old Kingdom were built here, along with many mastabas and other tombs.
Where is Seth Shady Sands?
You can always find him at work in the communal hall.” “He leads the Khans. He is one of the most dangerous men that has ever set eyes on Shady Sands.
How do you get to Necropolis?
If this is your first visit to the Necropolis, you should have a quest called “Portal Decay” from Lazlo that tells you to enter the Necropolis “through the double doors in the Plaza of Conquests”. Check your quest log file to see if you have a quest telling you to Explore the Necropolis.
Where is the Hub in Fallout?
Location. The Hub can be found one square east and thirteen squares south of Vault 13. It’s also four squares south of Junktown.
Does Fallout 1 have mods?
There really aren’t any mods beside that. There’s no creation kit or GECK for the game for making mods. People do make mods but for Fallout 2 since it’s an improved iteration of the same engine.
Can deathclaws talk?
In 2235, the Enclave captured deathclaws and exposed them to FEV. This boosted their intelligence and gave them the ability to talk with varying degrees of articulation.
Are deathclaws blind?
Blind deathclaw Even though they cannot see, their alertness to the presence of threats will in fact alert all other deathclaws nearby of their target’s position.
How did the courier get the Vault 13 suit?
You get it from the dlc. That’s it.
How do you join the BOS in Fallout 1?
Walkthrough Journey to Lost Hills and talk to Cabbot about joining. Purchase a rope and 2 doses of Rad-X before leaving for the Glow. Head to the Glow. Use the rope on the protruding beam above the crater. Loot the dead soldier in power armor for the ancient Brotherhood disk, then return to Cabbot.
How long does Fallout take to beat?
How Long Fallout Takes To Beat. According to HowLongToBeat, which polls gamers in order to examine the average playtime of various video games, it takes around 16 hours to complete just the main story of the first Fallout game.